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Post by Majo on May 30, 2020 22:47:29 GMT
Eils! I have a small Problem with the description of the Aquitania Province on the Homepage: * languages are latin (Right), old Breton (Right), Turkish ( , see below (2) ), Old high German ( ?, see below (1) ) (1) The Goths did not speak any variant of "high german", they spoke gothic language. In the times displayed in the game no one spoke "Old high german", it was spoken ~400 years later. Gothic of this time was related to frankish language of this time (which (simplified) became centuries later high german) like today's French to Romanian. (2) I guess with "turkish" you refer to the language of Taifal-tribe; please note that common believe is, that this tribe was (eastern-)germanic (then they spoke a language similar to Gothic) or sarmathian (then a iranian language is most likely, today's descendant of those languages is Ossetian) (3) I think basque (or more precise aquitan) language is missing in the list; in the time of the game it should be the most common language among villagers south of Garonne river. Best regards Majo
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Post by GS_LuciusCastus on May 31, 2020 16:31:54 GMT
Hi.
1) Old High German dialects were the earlier languages. Because no manuscripts remained of this variant, we use Old High German for the closest historical analogy, just like we use other languages which are extinct and only appear later. This is because the Burgundians are settled near this region, which influences the But you are right in that Gothic should be present, and it isn't; we'll correct that.
2) Yes, Old Turkish was the closest language we could find that would sound like more nomadic tribes. Sarmatian languages couldn't be recreated by us, unfortunately. We assumed that because of the Huns and the Roman Empire, these tribes would resort to using Gothic, Latin and Old Turkish (what we assumed the Huns spoke, or close to) interchangeably depending on where they lived.
3) Basque should also be present, and we'll correct that, thanks.
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Post by GS_LuciusCastus on May 31, 2020 19:40:04 GMT
This has been corrected. Thank you for letting us know.
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